![]() Ryan’s routine specialty is based around his firefighter outfit, which is fitting given his company’s name: The Big Hose. Maybe that’ll work better.’ He started dancing, and turned out he was really good at it, and he liked it, and ended up starting his own little company.” And basically, out of, not desperation exactly but just like, ‘I guess, why not? Let’s try this out. “People always had joked that he was good-looking enough to be a stripper, and he always liked going dancing and that sort of thing. “All of a sudden, he’s the breadwinner and the parent, essentially, for this kid who’s a good 10 years younger than him, maybe more, where they live in… Fresno where he’s from” she says. He lost his parents in a “fairly mundane way” during this and was left with a little brother to care for. ![]() She says he was going from one dead-end job to another, but not necessarily concerned about it. In other words, after high school, he didn’t want to go to university or anything like that.” “ not particularly academically inclined, not particularly assiduous or detail oriented, and didn’t do particularly well. “This is a man who not quite peaked in high school, but he was always a good-looking fella,” Khan tells me. She also explained to me how Ryan ended up in LA in the first place. In talking with Khan, it sounds like this contrast was intentional and something not just applicable to these two survivors, but something players hopefully notice between all the survivors they’re different people, after all. He kept it cool, calm, and collected, which was quite different from Dani’s more in-your-face, I-don’t-care-who-you-think-you-are vibe. It was the stuff of nightmares, truly.īut unlike me, Ryan took all this in stride. As Ryan, I explored the Santa Monica Pier, waltzed my way through its creepy funhouse-like vibes, and faced off against Butcho the Clown, a terrifying clown boss that moves like a spider, uses his sawed-down arm bones as swords, and can regenerate health. I took Dani through the game’s first four or five hours, ending my playtime with Ryan. Ryan’s story begins like the rest of the survivors, but I actually began playing as him later in his story during my Dead Island 2 cover story trip. Now that we know how Ryan's story begins in Dead Island 2, let's talk about why this character thrives in Hell-A. At this point, I took control of my chosen survivor, Ryan, and the game introduced me to its combat and primary antagonists: zombies! It doesn't take long for Ryan to be bit, though, and that's where Dead Island 2's narrative begins: you're infected, but you're not turning, and you need to get this information and your blood to someone who can help. Protocol results in the military shooting this plane down – can't have any infected leaving the city, after all – and it crash lands into Hell-A. Unfortunately for them, though, it turns out someone on board is infected. You meet each survivor on one of the last planes leaving LA. ![]() This is where the island aspect of the game's namesake comes into play, according to the studio nobody goes in, nobody goes out. The military has cordoned off the city, leading to the decision to quarantine what remains of LA so the infection can run its course. The evacuation has been "surprisingly efficient," Dead Island 2 narrative designer Khan tells me. It's set roughly a decade after the events of the first Dead Island, and while logic points to Dead Island 2's zombie outbreak virus being the same as the one from Banoi, that isn't necessarily confirmed. Mind you, Hell-A is still beautiful and thriving, but only to the select few who have chosen to remain behind, like Ryan.ĭead Island 2 begins in the last days of a massive evacuation effort to get non-infected out of LA. As you might already know, Los Angeles has gone to hell, and both Dani and Ryan in-game and the team at Dambuster Studios lovingly refer to the once beautiful and thriving city as Hell-A.
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